HELLTRIS

INDIE GAME VISDEV / ANIMATIONS from an idea of a friend of mine – Andrea Izzo (Color Artist for Life is Strange comic series) – we started developping the first Character, our Dead Hero.

First I produced a series of thumbnails and then a more refined one. The design was almost definitive but it would require additional work in some of part of the body and the weapon but – since this project started out of fun – we decided to move on and test some animation so we could proceed with the programming and test the character into Unity.

I produced the breathing animation, made the sprite sheet as required by the programmer.

I began to work on the walking cycle but then the project stopped due to other pressing tasks pending of all the team members.